The Dreamscape

The Dreamscape is an escape room game designed by me and others at Updraft Ventures for release in 2018. The plot is that players are participating in an experimental mind upload virtual reality experiment and become trapped inside the computer when something goes wrong.

  • Escape Room
  • Experience Design
  • Interaction Design
  • Vaporwave
  • Project Description
  • The goal in designing the Dreamscape was to take a leap upwards in technological "wow" factor and overall production value. We utilized more lighting effects, more active prop control, and more electronic interfaces than in previous games. The game contains zero padlocks.
  • My Work
  • I served as the game architect and designed the overall plot and theming for The Dreamscape. I also prototyped, designed, and manufactured a large number of the constituent puzzles, a selection of which is here.
Later in Updraft's life there was a huge pressure for technological innovation.

We challenged ourselves to create a game that didn't contain any padlocks, which up to that point had served as a crutch for controlling access throughout escape room games.

Read a review of The Dreamscape
  • Type of WorkExperience design, game design, electronics, circuit design, coding
  • Tools UsedEagle, C++, Arduino, various shop tools
  • Period of WorkAugust 2017 - February 2018
  • LocationProvidence, RI
Notable Work

Result

The Dreamscape has received overall positive reviews, and achieves a net promoter score of 78. It is currently installed in five escape room venues around the country.